Borderlands 2 siren which weapon




















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Siren seems to be one of the less common classes and most people don't know much of how to play it aside from "elements and SMGs". The Siren doesn't play like other FPS games. The Siren makes full use of Borderlands' elemental effect system and requires a more tactical level of play.

Sirens eschew guns that deal the most damage at once for guns that deal elemental effects. When you start out as a Siren, the benefits aren't obvious. You don't start getting the good elemental guns until a bit later.

You're going to deal less damage per shot compared to other classes. It's really hard to estimate how much damage your elemental effects deal too; don't focus on the numbers, focus on the chaos you wreak. You're going to kill a lot of people, even if it's not in one shot. And in Coop play you're especially valuable; your elemental effects will distract or weaken enemies for your group to finish off easily. Also, I hope you enjoy the sound of people burning; you're going to hear a lot of it.

It's the sound of progress, my friend. You need to know elements. Read this, the whole thing. You need to eat, breath and excrete elemental effects. Experienced players will know this and often offer up elemental guns to Sirens playing Coop.

This means you won't get first dibs on the high damage, non-elemental guns I keep exactly zero non-elemental guns on standby. Also, explosive isn't an element. Not for a Siren anyway; you get no bonus out of explosive guns , give them to someone else and pick up a gun that can melt some faces.

It's possible to play Siren without focusing on elemental damage Since elemental guns do Damage Over Time you'll be able to leave an enemy for dead once they've taken enough damage and enough elemental effects have stacked on them for them to die without further gunfire. Take this time to reload more often, duck behind cover to recharge shields, or light up the next target. As you play you'll get a feel for when an enemy is "done for"; this is the point when the passive elemental Damage Over Time is likely to kill the target with no more direct attacks from you.

Watch health bars closely and you'll start to get a sense for this. Don't overkill targets; move on to the next enemy. Enemies with DOT effects shoot less anyway they're panicked so just leave them to die and start whittling down the next target. Note that Shock, Fire and Corrosion all have different effect lengths and guns have different damage per second; you'll need to acquire this feel per gun but you'll be amazed how quickly you start to intuit when an enemy will die.

The exact times are listed here , knowing the rough length of the stacked effects will help you estimate when you can stop shooting. Phaselock has two primary purposes; to disable a dangerous target for a time so you can focus on other enemies, or to disable a target so you can easily kill it. Note Phase Lock holds the target still, usually with their Critical point exposed and stationary.

This is a great opportunity for you or your teammates to pile on the damage. They all have their uses, generally I'd pick the Phase Lock variant based on the other skills in the related tree rather than picking the tree just for the Phase Lock skills; all of them work well.

Experiment and respec to try all three as you gain enough skill points. Really the Siren can effectively use any kind of gun; the reload speed, magazine size, bullet velocity and damage boost skills help all guns pretty well.

From Rocket Launchers to SMGs you'll be able to hit targets more easily and spend less time reloading. You don't have explicitly gun specific skills unlike other classes. In the time it takes to hit one target with an epic Rocket Launcher, you could have stacked insane Fire damage with an SMG of comparable stats and left the target for dead.

Many will immediately pass over any Maliwan weapon because, at a glance, they do less damage. You know that's not true, but you can use this to your advantage in coop; most players will willingly give first-dibs on elemental weapons to Sirens. Just ask and make sure it's cool with your friends; you get a lot more out of those guns than they can.

If you're playing with other Sirens there may still be loot fights of course. You will seriously need one gun for each elemental type. I actually keep one SMG and one Sniper Rifle for each elemental type, but try to have at least 3 different elements equipped at once and always be ready to switch to the right element for the job.

You don't always need a Slag gun, but be sure to have Fire Shock and Corrosive at the ready. Note however that your fast reload speed, increased magazine size and reduced damage per bullet because elemental guns do less straight-up damage means you're going to run out of bullets.

A lot. You're going to want to make sure you have at least 3 or 4 different types of guns even if you don't keep them all equipped. User Info: Shikazure. More topics from this board How do I get to lynchwood? Ask A Question. Browse More Questions. Keep me logged in on this device. Forgot your username or password? User Info: Grimdandelo Grimdandelo 9 years ago 1 Does anyone know what the assassin, siren and commando weapon specialties are? I know the siren has SMG.

Any help would be appreciated. User Info: gunsndroses gunsndroses 9 years ago 2 People like to comfort themselves by saying there really arent specialties, but there really are. User Info: Rikiaz Rikiaz 9 years ago 3 gunsndroses posted User Info: gunsndroses gunsndroses 9 years ago 5 TerribleLuck posted User Info: starlin17 starlin17 9 years ago 8 gunsndroses posted User Info: Shikazure Shikazure 9 years ago 10 gunsndroses posted Warning: This will make farming much, much harder.

Who want to help me get Pearlescents my username is Ninja Storm Help.



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